Action States

Plugin Download

This plugin allows to setup a trait that allows to change the battlers states when hit with a specific action. You can make a freeze state that is removed when hit with fire, or a machine enemy that enters in confusion when hit with lightning.

Requires the Victor Engine – Basic Module

Learn how to Install Victor Engine Plugins

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  1. I do not get to make it work .
    entendo if I , if I want to state that X disappears when struck by X element should put in the state where X and Y is the element status .

    Maybe I misunderstood the instructions , anyway I ‘ve had in a blank project with only the basic module and action states and crashes when using most skills giving the error:

    ReferenceError result is not defined .

    Thank you very much for the work.


    • Both your explanation about what you’re doing and the erros are totally confusing. There is not much I can do to help if you’re not clear.
      Instead of saying “the state where X and Y”, post the actual notetags you are using.
      The plugin is working fine, if it’s not working for you, it’s probably your setup, so post it here so i can see if it’s wrong or not.

      About the error look at the Bug Report page on how to report bugs, a single message like this is not helpful to acutally tracking the issue.


  2. Lol, y cant put the notetags with the //, both notetags are:

    element state: X , remove Y

    element state: 18 , remove 17


  3. Here is an image of the script list:

    and here is the error after using some skill:

    Maybe can be a the version of the rpg maker mv? Im usin the 1.0.1.


  4. alleluia! it seems that the action plug- states that had was outdated , I downloaded the new and seems all right .

    Thank you very much really


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