Masters
This plugin reproduces the ‘masters’ sytem from the ‘Breath of Fire’ series. It allows the actors to become disciple of NPCs called ‘master’. While training with a master the actor can learn skill and the parameters gained at level up are adjusted according to the master.
Requires the Victor Engine – Basic Module
Learn how to Install Victor Engine Plugins
Was this useful for you? Consider lending a hand by becoming my patron at Patreon, so I can continue creating content to help you and many other developers.
I had a small problem, but only when using the parameters in%. Not only the parameters chosen (for example, + 200% attack) increase, but also special parameters such as critical, which increases in proportion. The same happened when I put % in defense and other parameters also increasing evasion … precision … How can I fix this? Thank you, this plugin is amazing! If there is no how to solve, I have to use the same integers. Sorry for english, i’am brazilian.
LikeLike
The issue is not on the Masters plugin, but on the Basic Module. Update the basic module and the issue should be solved.
LikeLike
Hello Victor. There are some problems in the help file of this plugin. In the examples you provide, the final comment note is always when it should be .
For the param notes, it says we should put params: atk +2 when in fact it doesn’t work with the plural : it must be param: atk +2 (no “s” in param).
I just want to help because it can be confusing so if you update the plugin, you can rectify this (no problem in the video, it helped a lot).
By the way, this plugin is really excellent. It adds a lot of depth so thanks a lot for doing it !
LikeLike
Ok, what I was saying and doesn’t appear above is that the final comment note is always “materia” when it should be “master”.
LikeLike
This is called ‘the curse of copy/paste’ i will fix that later.
LikeLike
Hey Victor I hope you are having a good day, I was wondering if there is a way to make a condition for which masters can teach to specific actors?, this way I can keep the players away from using the Swordman on the Wizards for example, or giving more depth, finding a hidden master somewhere that can only teach his skills to a chosen one.
LikeLike
Currently the plugin don’t offer an option for that. Maybe in a future update.
LikeLike
oh okey, thanks :D!
LikeLike
Can we adjust how many levels the Aprentice must grow to learn the skill?
LikeLike
Hi, thanks for making this! I have a question: Is there a way to let the player know when they have learned all possible skills from any given master? So my hero has learned 10 out of 10 spells under his master, how can I let him know that he wont learn anything else from this master?
LikeLike