Skill Ammunition


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This plugin allows you to setup items that are required to use actions. This can be used to create projectile weapons that uses arrows, or skills that requires items to be cast.


Requires the Victor Engine – Basic Module

Learn how to Install Victor Engine Plugins


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  1. Instead of items, can we set up stacks on states? Like, a state gains 1 charge per turn, but skill uses 3 charges to use?

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    • the plugin doesn’t offer this functionality, specially considering that states don’t have “stacks” by default, so it would need a lot more coding to add the said stacks.

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  2. Using a bow & arrows (Arrows require being equipped)- The last shot never adds the arrow damage bonus. Is this because the arrow is being unequipped before damage calculation? If so, how do I fix that 😦 or can you patch that, Victor?

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