RPG Maker VX Ace
- Basic Module (Required to use all other scripts)
- Action Conditions
- Action Counter
- Action Dodge
- Action Effectiveness
- Action Reflect
- Action Restriction
- Action States
- Action Strengthen
- Active Time Battle
- Actor Events
- Actors Battlers
- Animated Battle
- Animations Settings
- Anti Lag
- Arrow Cursor
- Automatic Battlers
- Cast Animations
- Character Control
- Character Effects
- Command Replace
- Control Codes
- Control Text
- Cooperation Skills
- Counter Options
- Critical Hit Effects
- Custom Basic Actions
- Custom Collapse
- Custom Description
- Custom Hit Formula
- Custom Slip Effect
- Custom Vehicles
- Damage Limit
- Damage Popup
- Diagonal Movement
- Direct Commands
- Element Counter
- Element Dodge
- Element Reflect
- Element Set
- Element States
- Element Strengthen
- Encounter Rates Mod
- Enemy Actions Conditions
- Events Conditions
- Fixed Parallax
- Fog and Overlay
- Followers Control
- Followers Options
- Free Jump
- Incapacitate States
- Item Command
- Leap Attack
- Light Effects
- Loop Animation
- Map Turn Battle
- Materia System
- Moving Platform
- MP Level
- Multi Frames
- Multiple Troops
- Passive States
- Pixel Movement
- Progressive Timer
- Retaliation Damage
- Rotational Turning
- SFont
- Skip Battle Log
- Sprite in Windows
- State Aura
- State Auto Apply
- State Cancel
- State Change Anim
- State Graphics
- State Toggle
- Step Sound
- Target Arrow
- Tech Points
- Terrain States
- Toggle Target
- Trait Control
- Visual Equip
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Thanks Sir! Your such a great help!
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A massive works for a massive projects. And a massive thanks for you, sir! Keep me updated, just in case.
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Can this be used on RPG Maker VX (not Ace)?
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I don’t have VX (no-Ace) but I did researched around few years ago – The “basically” answer is no. The detailed answer is no because they use different coding language to use between VX and VX Ace, or something like that; the difference between those versions… In fact, they both are treated as different version, not like “brother/sister”… More like different blood-family if you know what I mean?
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