Action States

Last Update: 2012.08.03
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This script allows to setup a trait that allows to change the battlers states when hit with a specific action.
Requires the Victor Engine – Basic Module
Full instructions at the header of the script.


Hi! Please tell me, the “action ID” is “Skill’s ID”?
I am using this with victor engine but it is not working.
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the action id is the id for the item or skill used.
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