Last Update: 2012.06.21
This script allows setup states that makes the character to be set as dead even if not actually dead, an example is a petrification state. If all characters are hit by this state, it’s game over. Also you can set states that kills the target when hit, that way you can make custom death spells that don’t rely on death resistance, like a undead banishing spell.
Requires the Victor Engine – Basic Module
Full instructions at the header of the script.