State Change Anim
Last Update: 2012.05.30
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This script allows to display animations on battlers or characters when states are added or removed.
Requires the Victor Engine – Basic Module
Full instructions at the header of the script.
Is there any way to make this a constant? Such as stars rotating around a confused ally? Just curious …
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You’re looking at the wrong script, If you want it to loop… use the Looping Animation
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