This script allows the use of SFonts. SFonts is a image file that replaces the normal font.
What are SFonts? (from http://rubygame.org/docs/) SFont is a type of bitmapped font, which is loaded from an image file with a meaningful top row of pixels, and the font itself below that. The top row provides information about what parts of of the lower area contains font data, and which parts are empty. The image file should contain all of the glyphs on one row, with the colorkey color at the bottom-left pixel and the “skip” color at the top-left pixel.
Requires the Victor Engine – Basic Module
Full instructions at the header of the script.
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