50th plugin! Damage Popoup
Hello makers. I’m here to show the Damage Popup, my 50th plugin release for MV! (not counting the Basic Module, as it does nothing alone). The Damage Popup plugin improves the default damage popup display for RPG Maker MV. It adds options to control the popup display motion, add some text information to the damage popup, such as critical damage or damage resistance, and also adds popup for state and buff changes. Each setup is individual, so you can have different settings for the HP damage and HP recover, for example.
Plugins Updated:
– Basic Module: Fixed issue with damage popup on action user.
– Battler Graphic Setup: Fixed issue with dead motion.
– Command Replace: Added remove and add command options.
– Element Set: Compatibility with Damge Popup.
– SFont: Increased the number of SFonts to 64.
– Skip Battle Log: Compatibility with Damage Popup
– Throwable Objects: Removed outdated patch.
Posted on April 23, 2016, in RPG Maker MV, Updates and tagged damage popup, rpg maker mv, victor engine. Bookmark the permalink. 2 Comments.
I love your plugins Victor. I really don’t understand why you do not have more Patreon supporters as you provide the best most flexible plug ins. Please keep up the great work
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I think it’s more related with the person (me) than with the work itself.
My reputation is not the best because
I used to be very aggressive with some idiots around the communities.
Nowdays I just ignore those people, but what is done, is done.
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